//==============================================================================
// Cinematic Pirate Ship_anim.txt
//==============================================================================

//==============================================================================
define Rubble
{
   set hotspot
   {
      version
      {
         Visual Building G Rubble4x4
      }
   }  
}
//==============================================================================
define Rubble1
{
   set hotspot
   {
      version
      {
         Visual Building N Rubble4x4
      }
   }  
}
//==============================================================================
anim Idle
{
	SetSelector
	{
		VariationLogic
		
		set hotspot
		{
			version
			{
				Visual Building N Armory Destructed
				connect righthand Rubble1 hotspot
			}
		}
		
	}	
}
